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如何在安卓系统中检测刷卡方向?

原文:https://www . geesforgeks . org/如何在安卓中检测-滑动-方向/

检测手势是许多应用程序开发人员关注的一个非常重要的功能。执行某些动作可能需要许多手势。例如,用户可能需要从左向右滑动屏幕来解锁屏幕。同样,可能需要反过来。在这种情况下,有必要检测用户所做的滑动或手势的方向。类似地,大多数游戏应用程序严重依赖用户手势来执行期望的动作。因此,通过这篇文章,我们将向您展示如何在屏幕上检测用户输入的滑动方向。

逐步实施

第一步:在安卓工作室新建项目

要在安卓工作室创建新项目,请参考如何在安卓工作室创建/启动新项目。我们在 Kotlin 中演示了该应用程序,因此在创建新项目时,请确保选择 Kotlin 作为主要语言。

第二步:在主代码(MainActivity.kt) 中添加这个

为了更好的理解,请参考代码内部的注释。

我的锅

import androidx.appcompat.app.AppCompatActivity
import android.os.Bundle
import android.view.GestureDetector
import android.view.MotionEvent
import android.widget.Toast
import kotlin.math.abs

class MainActivity : AppCompatActivity(), GestureDetector.OnGestureListener {

    // Declaring gesture detector, swipe threshold, and swipe velocity threshold
    private lateinit var gestureDetector: GestureDetector
    private val swipeThreshold = 100
    private val swipeVelocityThreshold = 100

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_main)

        // Initializing the gesture detector
        gestureDetector = GestureDetector(this)
    }

    // Override this method to recognize touch event
    override fun onTouchEvent(event: MotionEvent): Boolean {
        return if (gestureDetector.onTouchEvent(event)) {
            true
        }
        else {
            super.onTouchEvent(event)
        }
    }

    // All the below methods are GestureDetector.OnGestureListener members
    // Except onFling, all must "return false" if Boolean return type
    // and "return" if no return type
    override fun onDown(e: MotionEvent?): Boolean {
        return false
    }

    override fun onShowPress(e: MotionEvent?) {
        return
    }

    override fun onSingleTapUp(e: MotionEvent?): Boolean {
        return false
    }

    override fun onScroll(e1: MotionEvent?, e2: MotionEvent?, distanceX: Float, distanceY: Float): Boolean {
        return false
    }

    override fun onLongPress(e: MotionEvent?) {
        return
    }

    override fun onFling(e1: MotionEvent, e2: MotionEvent, velocityX: Float, velocityY: Float): Boolean {
        try {
            val diffY = e2.y - e1.y
            val diffX = e2.x - e1.x
            if (abs(diffX) > abs(diffY)) {
                if (abs(diffX) > swipeThreshold && abs(velocityX) > swipeVelocityThreshold) {
                    if (diffX > 0) {
                        Toast.makeText(applicationContext, "Left to Right swipe gesture", Toast.LENGTH_SHORT).show()
                    }
                    else {
                        Toast.makeText(applicationContext, "Right to Left swipe gesture", Toast.LENGTH_SHORT).show()
                    }
                }
            }
        }
        catch (exception: Exception) {
            exception.printStackTrace()
        }
        return true
    }
}

不需要布局代码(activity_main.xml)

可扩展标记语言

<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout 
    xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    tools:context=".MainActivity">
</androidx.constraintlayout.widget.ConstraintLayout>

输出:


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